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AI Insights · Timothy · July 2024

Top 5 Pokemon Collector Games on iOS in the US, Q2 2024

Discover the performance trends of the top 5 Pokémon collector games on iOS in the United States during Q2 2024, including weekly downloads, revenue, and active users.

Top 5 Pokemon Collector Games on iOS in the US, Q2 2024

The second quarter of 2024 has seen interesting trends for the top 5 Pokémon collector games on the iOS platform in the United States. Below, we delve into the performance metrics of these popular games, including weekly downloads, revenue, and active users.

Pokémon GO by Niantic, Inc. maintained a strong presence throughout Q2 2024. Weekly revenue fluctuated, starting at around $2.5M in early April, dipping slightly mid-quarter, and peaking at nearly $2.9M by the end of June. Weekly downloads saw a gradual increase, beginning at 64K and reaching 74K by the quarter's end. The game also had stable weekly active users, with numbers hovering around 6.6M and peaking at 6.8M in early June.

Pokémon Sleep from The Pokemon Company showed a varied performance. Weekly revenue started at approximately $110K and experienced ups and downs, peaking at $180K in late May. Weekly downloads were relatively low, starting at 10K and dipping to around 6K by the end of June. Active users remained fairly constant, with a slight peak at 172K in early June before settling at 158K by the end of the quarter.

Monster Hunter Now, another title from Niantic, Inc., displayed consistent growth. Weekly revenue saw a notable rise, beginning at around $54K and reaching $142K by mid-June. Downloads started at 7.5K, with a significant increase to 8.3K by mid-June. The game's active user base grew steadily, starting at 228K and peaking at 276K by mid-June.

Pokémon Masters EX by DeNA Co., Ltd. experienced fluctuations in its metrics. Weekly revenue varied, starting at $57K, peaking at $93K in late April, and settling at around $60K by the end of June. Downloads remained relatively stable, beginning at 4.6K and ending at around 3.6K. The game's active users showed a spike at 54K in early April, followed by a decrease to around 41K by the end of June.

Evertale from ZigZaGame Inc. exhibited diverse trends. Weekly revenue started at $57K, dipping mid-quarter, and ending at approximately $30K by late June. Downloads saw significant variation, starting at 20K, peaking at 100K in late May, and settling at 38K by the end of June. Active users also showed a peak at 332K in late May, followed by a decrease to around 210K by the end of the quarter.

These insights highlight the dynamic nature of the Pokémon collector games market on iOS in the US. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024